Frequently Asked Questions
The most-asked questions about XCOM.
What is XCOM?
XCOM is a strategy video game franchise in which the player commands a covert military organization defending Earth against an alien invasion. The gameplay blends global base management and research with squad-based, turn-based tactical combat.
Who created XCOM?
The original 1994 title was designed by Julian Gollop and published by MicroProse. The modern reboot series, starting in 2012, was developed by Firaxis Games and published by 2K Games.
Where should a newcomer start?
XCOM: Enemy Unknown (2012) is generally the most approachable entry point, introducing the core loop without the extra systems layered into its sequel. XCOM 2 (2016) then expands the formula with a resistance narrative and a more aggressive alien occupation.
What does the core gameplay loop look like?
Between combat missions the player allocates resources to build facilities, research technologies, and recruit soldiers at a global command center. In combat you direct a small squad turn-by-turn on a grid-based map, managing cover, line of sight, and limited ammunition.
Who are the main characters or figures in XCOM?
The franchise has no single recurring protagonist; the player's avatar is the unnamed leader of the organization. Individual soldiers receive procedurally generated names and can die permanently, so each playthrough builds its own cast.
What are the main alien enemies?
The roster includes fast Mutons, ranged Sectoids, heavily armored Brutes, and flying Cyberdiscs, each with distinct strengths and weaknesses. XCOM 2 adds Psionic enemies and other new species to the mix.
How difficult is XCOM?
The series is well known for punishing difficulty, especially the permanent loss of soldiers and the cascading consequences of a failed mission. Adjustable difficulty settings exist, but even lower tiers still demand careful planning and resource management.
What is XCOM: Enemy Within?
It is a standalone expansion to XCOM: Enemy Unknown that introduces a new Psionic enemy type, additional soldier abilities, a fourth difficulty tier, and extra campaign missions. It can be played as a complete game without the base title.
How does the setting differ between the original and the reboot?
The 1994 game placed the alien first contact in 1995, with the player's organization funded as a shadowy international coalition. The 2012 reboot shifted the timeline to the 2050s and reframed the player as a newly formed secret agency.
Is there a spinoff or alternate take on the series?
XCOM: Chimera Squad (2020) is a roguelike action-RPG set in the same universe, following a team of misfit operatives who handle smaller threats the main organization ignores. It swaps turn-based tactics for real-time combat with a pause mechanic.
