XCOM Codexery

Weapons, Tech & Vehicles

13 entries in the XCOM compendium.

Weapons, Tech & Vehicles — Era Chart

Grenade Launcher1994Rocket Launcher2012Psionic Rifle2012Laser Rifle2012Power Armor2012Plasma Armor2016
Sniper RiflePick your target, hold your breath, and let the distance do the work.AR-1The workhorse rifle that XCOM soldiers trust when the sky turns red—but only if their clasShotgunWhen the alien is already in your face, the shotgun doesn't need a second chance.Rocket LauncherOne shot, one crater, and every alien in the blast radius pays the price.Grenade LauncherOne round, one crater, and a very quiet room where the aliens used to be.Psionic RifleA bolt of pure psionic force that can freeze an enemy mid-advance.Laser RifleHumanity's first homegrown energy rifle, bridging the gap between bullets and plasma.Plasma ArmorThree points of plating between your operative and the Adversary's next shot.InterceptorOne jet, one pilot, one squad — and the sky is the only runway.Power ArmorThe last line between a human soldier and an alien kill shot.MechOne soldier inside a walking fortress, turning the battlefield into a kill zone.DropshipSix seats, one engine, and a sky full of things wanting to bring it down.RoverTwo points of armor, three points of speed, and nowhere to hide.
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